It was released on Augfor the Nintendo Switch, PlayStation 4, and Xbox One, with the Japanese release being the next day. Sonic Mania is the first half of the franchise's 25th anniversary celebration the other half is Sonic Forces. As the Hard Boiled Heavies escape with the ruby in tow, it's up to our heroes to pursue the thieves' trail throughout various zones before it's used for world domination. Knuckles the Echidna, the guardian of the Master Emerald on Angel Island, is also caught in the Phantom Ruby's effect. It turns out to be a gemstone with strange space-time qualities - the Phantom Ruby - that suddenly distorts reality, transforming those ordinary Eggrobos into an elite squad called the Hard Boiled Heavies, and warping both the heroes and villains through the locales of their past adventures. Eggman is one step ahead of them, and has already sent a squad of Eggrobos to claim the source of the signal. Leading the biplane to Angel Island, it is soon discovered that the nefarious Dr. Though different from the Chaos Emeralds, the reading is remarkably powerful, so he convinces Sonic the Hedgehog to take the Tornado and investigate. The game's story goes as follows: sometime after the events of Sonic 3 & Knuckles, note Which itself took place after Sonic Generations in the Classic Sonic timeline Miles "Tails" Prower picks up a mysterious energy reading. note Which includes former members of the Sonic 2 HD Fan Remake, including the game's composer Tee Lopes. Simon "Stealth" Thomley of Headcannon, note The lead developer of the Sonic 1 Game Mod Sonic the Hedgehog Megamix he also collaborated with Whitehead on the Sonic 1 and 2 remakes. Rather than being developed by Sonic Team, it was spearheaded by a collaborative team comprising Christian "The Taxman" Whitehead, note The man responsible for the 2011 re-release of Sonic CD and the 2013 mobile remasters of Sonic the Hedgehog and Sonic the Hedgehog 2. They started out easy, but grew satisfyingly challenging, and completing them all perfectly took quite a bit of time and practice.Sonic Mania is a Retraux successor to the Genesis-era Sonic the Hedgehog titles, re-imagining classic elements and zones along with new, original ones. These stages don’t unlock emeralds, but do unlock bonus features once you’ve completed a set number of them, like a sound test, a debug mode, and even hidden sub-games. Also returning are bonus stages from Sonic 3, which you’ll find at the checkpoints scattered across the zones. Making matters worse, colliding with a bomb can start a chain reaction that sends you careening uncontrollably into other sets of obstacles, which can make otherwise good runs turn bad very quickly. It’s a fun concept, but it can be tough to see barriers that block your way on the ground, and collision detection on some objects seems off. In special levels, you chase a UFO through a 3D landscape by collecting speed-enhancing blue spheres and rings. And there is incentive to replay these stages, as there are numerous hidden special levels you’ll need to conquer to collect the Chaos Emeralds and see Sonic Mania’s ‘true’ ending. I replayed many of these stages over and over, finding little nuances and secrets that eluded me the first, second, and even fifth time around. Sonic Mania has all the the crucial elements that go into making a great Sonic adventure: big, elaborate stages, responsive controls and movement physics, interesting and engaging tricks and traps, lots of hidden nooks and crannies to discover, and hazards that challenge you to stay alert and act fast. One route might have you thrust into the guts of a popcorn machine after being beamed around like a satellite signal, while another will send you speeding through the city’s underground subway passages. Take, for example, the glittering neon lights and electronic contraptions of Studiopolis, an area themed after a television studio in a big city. These new zones are particularly impressive: the theming and level design in each is colorful and creative, and I was eager to run around and explore, finding all sorts of challenges (and easter eggs) within. You’ll see classic zones from Genesis-era Sonic games, like Chemical Plant, Stardust Speedway, and Lava Reef, alongside all-new areas like Studiopolis and Mirage Saloon. Sonic Mania is proof that no matter how much time passes, great gameplay is always in style.Sonic, Tails, and Knuckles are back to fight Eggman’s forces the best way they know how: running, jumping, spindashing, flying, and gliding their way to victory across twelve zones. With Sonic Mania, Sega brings Sonic back to his classic 2D sidescrolling roots, taking direct inspiration from the 16-bit games that originally propelled Sonic and friends to superstardom. He’s had his fair share of ups, downs, and loop-de-loops, but Sonic has proven to be one of gaming’s most beloved and enduring icons.
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